DeepMind and Blizzard to release StarCraft II as an AI research environment November 4, 2016 by admin Deepmind Today at BlizzCon 2016 in Anaheim, California, we announced our collaboration with Blizzard Entertainment to open up StarCraft II to AI and Machine Learning researchers around the world.Read More Previous Post Differentiable neural computers Next Post Reinforcement learning with unsupervised auxiliary tasks